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Category Archives: Gaming in education
The writing game
I have yet to see an app that adequately teaches and assesses writing skills. However, the realm of computer games can help. The students don’t play a ‘writing’ game, but they write the scenarios of the game itself. The more … Continue reading
Posted in Fiction in education, Gaming in education, Writer's resource
Tagged Game Design, game script, Games, Non-player character, Video game, Writing
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How much is their work worth?
In 1992, Dallas Public Schools tried out a reading/language arts portfolio assessment. A research project examined how well this portfolio program worked and found that the school district was unprepared to provide the time, money and technical quality required to … Continue reading
Breaking the game
A lot of people spend time more absorbed in games more their work. Aaron Dignan (owner of his own digital strategy company) proposes a solution for this decreasing productivity – “Make work more like play.” Restructure work so learning and producing … Continue reading
Not just any obsession 2
When I interview students about possible career choices, they often have no idea. So I ask about their hobbies and they tell me they like to play computer games. I have some insights into courses they need to study for … Continue reading
Not just any obsession 1
Recall the Gameboy print ad? Released back when most teenagers still read magazines – a skeleton clutching a game console with the warning “Don’t forget to eat.” Electronic game playing had achieved the status of an addiction, so compelling one … Continue reading
Posted in Education trends, Gaming in education
Tagged game addiction, gaming competition, StarCraft
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Farmville or Battlefield?
The of use video and computer games in education has sparked a bit of debate. On one side teachers see students doing something that they love to do, and hope games will promote this kind of engagement in learning. On … Continue reading
Game-driven learning
Playing games is fun. Make them available via internet on hand-held devices. Viola! endless access to fun. A recent invasion of such endless fun entered our schools in the form of an app called Fun Run. Fun Run didn’t have … Continue reading
Posted in Education trends, Gaming in education
Tagged electronic game, engaging instruction, fun run, Laney
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When does “engaging” interfere with learning?
Recently, I was surprised to see an article by Ruth Clark entitled “Why Games Don’t Teach.” According to research, a simulation game made a less effective teaching tool than a computerized tutorial.[1] One of the things that I noted as my … Continue reading
Posted in Education trends, Gaming in education
Tagged engaging learning, Games, Learning Theories, Oregon Trail, Ruth Clark
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Games make you smarter at what?
If you have been paying any attention to news about using games for education, you’ve heard of Dr. Daphne Bavelier. There have been numerous articles repeating what she summarized in her TED Talk – that research shows playing video games (the … Continue reading
Posted in Education trends, Gaming in education
Tagged Bavelier, Brain, Daphne Bavelier, Lev Vygotsky, TED, Video game
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Gaming the educational system
Over the past few weeks, I’ve been reviewing research on playing video games in education. Actually, research on this topic has been going on for a while; it just has not been very conclusive. For example, in 2002, researcher Ricardo … Continue reading
Posted in Education trends, Gaming in education
Tagged Education, Educational game, Game Studies, Games, Learning, Oregon Trail, Video game
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