Tag Archives: Games

Living in a “weed-out” world

In higher education, the “weed-out classes,” freshman year classes that aim eliminate students that cannot survive a rigorous major, may not contribute to what a student needs for the current degree in science and technology fields. Often these classes are based … Continue reading

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The writing game

I have yet to see an app that adequately teaches and assesses writing skills. However, the realm of computer games can help. The students don’t play a ‘writing’ game, but they write the scenarios of the game itself. The more … Continue reading

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Breaking the game

A lot of people spend time more absorbed in games more their work.  Aaron Dignan (owner of his own digital strategy company) proposes a solution for this decreasing productivity – “Make work more like play.” Restructure work so learning and producing … Continue reading

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Farmville or Battlefield?

The of use video and computer games in education has sparked a bit of debate. On one side teachers see students doing something that they love to do, and hope games will promote this kind of engagement in learning. On … Continue reading

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When does “engaging” interfere with learning?

Recently, I was surprised to see an article by Ruth Clark entitled “Why Games Don’t Teach.” According to research, a simulation game made a less effective teaching tool than a computerized tutorial.[1] One of the things that I noted as my … Continue reading

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Gaming the educational system

Over the past few weeks, I’ve been reviewing research on playing video games in education. Actually, research on this topic has been going on for a while; it just has not been very conclusive. For example, in 2002, researcher Ricardo … Continue reading

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