Tag Archives: Games

Living in a “weed-out” world

The move to on-line degrees in higher education has been occurring since the beginning of the twenty first century and predictions abound that this will happen for almost all college courses, by the time the pandemic subsides. Currently e-learning is … Continue reading

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The writing game

I have yet to see an app that adequately teaches and assesses writing skills. However, the realm of computer games can help. The students don’t play a ‘writing’ game, but they write the scenarios of the game itself. The more … Continue reading

Posted in Fiction in education, Gaming in education, Writer's resource | Tagged , , , , , | 1 Comment

Breaking the game

A lot of people spend time more absorbed in games more their work.  Aaron Dignan (owner of his own digital strategy company) proposes a solution for this decreasing productivity – “Make work more like play.” Restructure work so learning and producing … Continue reading

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Farmville or Battlefield?

The of use video and computer games in education has sparked a bit of debate. On one side teachers see students doing something that they love to do, and hope games will promote this kind of engagement in learning. On … Continue reading

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When does “engaging” interfere with learning?

Recently, I was surprised to see an article by Ruth Clark entitled “Why Games Don’t Teach.” According to research, a simulation game made a less effective teaching tool than a computerized tutorial.[1] One of the things that I noted as my … Continue reading

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Gaming the educational system

Over the past few weeks, I’ve been reviewing research on playing video games in education. Actually, research on this topic has been going on for a while; it just has not been very conclusive. For example, in 2002, researcher Ricardo … Continue reading

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